The Tech Deck

How Minecraft was born

If you haven't seen it, Wired.com has a fantastic article on the history of Minecraft. It covers the origins of the idea, how it was inspired by other existing games, and how Notch was eventually able to bring it to the marketplace.

As someone involved in the startup community in Spokane, one quote caught my eye:

“The reason that I released the game so early was that I would never have been able to finish it otherwise. Charging money was the same thing. I knew that I would never feel that it was good enough to put a price tag on. So I charged from the start,” says Markus today.

He might not have known the term "lean startup," but that's the essence of what he did. He created the minimally viable product that he could sell and put it out there. Elsewhere in the article he talks about how he made sure the development process was completely transparent and open for everyone to be a part of.

It's a good read if you have a chance.




You must be logged in to post comments. Please log in here or click the comment box below for options.

comments powered by Disqus
« Back to The Tech Deck
The Tech Deck

Technology stuff, Game reviews, poorly photoshopped images and offbeat humor from the geeks who run spokesman.com and spend too much time on Imgur/Reddit. Send your nerd stuff to dang@spokesman.com and we might write about it. Or we might poorly photoshop it and mock it mercilessly, as all good nerds are wont.







Close

Sections


Profile

Close

Contact the Spokesman

Main switchboard:
(509) 459-5000
(800) 338-8801
Newsroom:
(509) 459-5400
(800) 789-0029
Customer service:
(800) 338-8801