Super gamer beats Super Mario World - without his vision
Speed runs are something I've never really understood. Sure, it make sense to add additional challenges to yourself to extend the life of your favorite games, but at some point the task becomes more of a chore and exercise in breaking a game's mechanics than actually enjoying the game.
But Super Mario World aficionado PangaeaPanga just posted a speed run I can get behind. Watch below as he speed runs the SNES classic - without being able to see.
Think about how well you'd have to know a game just to pass a single stage in this manner. PangaeaPanga is using just audio cues and his memory (presumably) to tell whether he's encountering an enemy, what part of the stage he's in and how to take out rhythm- and timing-based bosses. The fight with Bowser is a sight to behold, and makes me question my own skills as my most recent playthrough of Super Mario World (on the Nintendo Wii, about three years ago) took me a hell of a lot longer and more lives than this guy, who can't even see.
PP finishes his run with a cry of "oh dear." Not sure I'd go with a similar celebration.
Have you ever played a video game so much you think you could beat it in your sleep? And do you think such a feat could be accomplished in a three-dimensional title, where depth of vision becomes a major factor? Let us know in the comments below.