There you are sitting down, thinking on an adventure, or perhaps a dungeon, you want to write it down. You scramble around unable to find graph paper and when you use normal lined paper it just looks…off. Well I’ve your solution right here in this blog.
Arriving at a village in the midst of a celebration the players are welcomed with open arms. However at night in this small village, strange things happen to strangers. This is a light-hearted self-enclosed side quest for those who might want to change things up.
There is a fourth hidden genre of games. One that is more potent, accessible and unbound. Instead of bending players to fit its universe, this genre is designed to kowtow to the will of the players. It is the generic. It is the universal. All are one in this game genre. The only restriction is imagination.
The franchise may be dead (for now), but Mega Man was king in the 1980s and '90s with a series of non-linear action platformers that were fiendishly difficult. The Internet Archive gives you a bite-sized taste of the action with the 1995 handheld port, free in your browser!
Pac-Man fever hit the U.S. in the early 1980s, and several companies tried to ride the coattails of Namco's classic. Italy-based developer Zaccaria put a spin on the formula, casting you as a drug-taking bank robber fleeing from the cops. Really.