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The Tech Deck

MONDAY, MAY 11, 2015

Rooftops and Rainbows from Shadowrun 5ed.

Tips on Writing a Quest

Quest writing is a lot like writing short stories. It also has an antagonist (NPC’s) and protagonists (PC’s). The best part is that if you know how it starts, where you want it to end, and your players will help you write the middle part.

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THURSDAY, MAY 7, 2015

MONDAY, MAY 4, 2015


Tabletop Roleplaying Definitions

We’ve been discussing gaming a lot the last few weeks. But we haven’t really discussed the various different ideas and definitions. This post will explain these different terms. As this blog series continues, I will add new definitions to this post to help keep explanations up to date.

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TUESDAY, APRIL 28, 2015

MONDAY, APRIL 27, 2015

Nerdy Tavern (Andrew Smith)

How to Run your first game

Every great story must start somewhere. For role playing, most great stories begin in the humble tavern. The characters down a round, but then what? This post will give you some tips on how to get the ball rolling.

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THURSDAY, APRIL 23, 2015

TUESDAY, APRIL 21, 2015


MONDAY, APRIL 20, 2015

THURSDAY, APRIL 16, 2015

TUESDAY, APRIL 14, 2015

MONDAY, APRIL 13, 2015


TUESDAY, APRIL 7, 2015


MONDAY, APRIL 6, 2015

THURSDAY, APRIL 2, 2015

MONDAY, MARCH 30, 2015

Shadowrun 4th Edition cover (Andrew Smith)

Running the Shadows

This week, Shadowrun. Seattle 2070, technological advancement has brought about full articulated artificial limbs, self driving cars and a soy-based diet for everyone. Adding to this utopia is a rush of magic, spirits and dragons turning everything on its head. Leaving the characters stuck in the middle.

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THURSDAY, MARCH 26, 2015


The Tech Deck