This week, Shadowrun. Seattle 2070, technological advancement has brought about full articulated artificial limbs, self driving cars and a soy-based diet for everyone. Adding to this utopia is a rush of magic, spirits and dragons turning everything on its head. Leaving the characters stuck in the middle.
Everything is one in the DM; they are the past, the future, the present and the power. These masters of improvisation are driven by a desire to have a good time and in some, a tinge of megalomania. Bringing forth a world of possibilities for others, they are the story teller and the players are the active participants. Have fun.
The hype around GTAV's online heists is building ahead of a release next week, with comparisons to Destiny and Splinter Cell being thrown around. What makes a great co-op multiplayer experience, and what was your favorite?
Just as an experiment, the Spokesman-Review is extending the commenting period for stories and blogposts from our current two day window to three days. The reason for this change is because we wanted to give people a longer opportunity to comment on our blogposts, which...
Technology stuff, Game reviews, poorly photoshopped images and offbeat humor from the geeks who run spokesman.com and spend too much time on Imgur/Reddit.
Send your nerd stuff to firstname.lastname@example.org and we might write about it. Or we might poorly photoshop it and mock it mercilessly, as all good nerds are wont.